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Rollercoaster tycoon classic mod all parks
Rollercoaster tycoon classic mod all parks













What you have here is all of RCT: Deluxe re-made inside of Roller Coaster Tycoon 2, using the tools already available inside of RCT2. People are expecting RCT: Deluxe, and the reality is that this game has zero of the original content from RCT: Deluxe. Reality: This game is Roller Coaster Tycoon 2 "upgraded" with content that is supposed to reflect RCT: Deluxe. Ride Graphs Broken: The graphs that record ride data do not record much beyond 2 minutes, making it difficult to build longer roller coasters without hitting "Ultra Extreme".Įxpectation vs. In Game: Currently when using the ride editor to create rides, when placing those rides into gameplay the stats end up different. The bad AI pathing causes the player to have to hire significantly more employees than should be necessary, which causes an imbalance in economy. Handymen not reaching the messes on the paths in a timely manner, etc. Mechanics getting stuck outside of their selected paths. Appears to be "Luck of the draw".ĪI Pathing: Currently the AI pathing has issues. For whatever reason it appears to be happening less frequently though. Rides Crashing: The ability for rides to crash while running scenarios IS still included in game. I could not get this to work without TSI being enabled. If the option does not appear after Touch Screen Interface is enabled, increase the size of the Terrain brush, then decrease it and the button should appear. Hill Tool/Fast Slope/Terrain: This option is currently bugged and does not work unless Touch Screen Interface (above) is enabled. Developers will need to change this if they intend for players to have access to ALL rides/stalls/objects, etc, in a sandbox scenario. In game you are limited to 255 built Rides/Stalls. You are limited to 128 Rides/Stalls, and you have to select them in the scenario editor. Note: There are still limitations with this that have carried over from the original RCT2. This will create a true sandbox when you boot up that scenario. Near the end of the editor select the "No Cash" and "Have Fun" options. Sandbox Mode: There is not a default sandbox option, however, if you go into Toolkit, you can create your own in the scenario editor. Screenshot showing the differences between RCT Classic, RCT 2, and RCT: Deluxe The developer will need to fix this if they intend for every scenario to have those options. It was not "removed" it was just never added back. That's what the developers did.Ĭannot Change Price Entrance Fee/Charge Per Ride: RCT Classic is entirely made using only RCT 2, where the player did not have this function. Laymans: Imagine going into the RCT: 2 Scenario Editor and just building your favorite Scenarios from Roller Coaster Tycoon: Deluxe. There are currently issues with the version differences, which are addressed later in this thread, however, for all intent and purposes, you ARE getting all the content from RCT: Deluxe and RCT 2: Triple Thrills, in one, convenient, package. At minimum this game includes 90% of similar content that looks, feels, and acts like RCT: Deluxe. The developers took the time to recreate the scenarios from Roller Coaster Tycoon: Deluxe inside of Roller Coaster Tycoon 2 and put them into this game (Roller Coaster Tycoon Classic), however, due to the differences in RCT:Deluxe and RCT 2, there are slight differences and variations to the scenarios. This game is technically ONLY Roller Coaster Tycoon 2. This game is Roller Coaster Tycoon 2 (Please Read)Ī lot of people ask whether or not this is Roller Coaster Tycoon:Deluxe combined with Roller Coaster Tycoon 2: Triple Thrills.















Rollercoaster tycoon classic mod all parks